Abandoned Sheep is a small team developing the 3d Puzzle game in Unity, Schrodinger’s Cat Burglar. Their game is available to wishlist on steam.
How Actuator Digital integrated multiplayer functionality into the single-player game 'Into Black,' creating an immersive and synchronised multiplayer experience.
Insights and lessons learned from Actuator Digital's journey shared during our keynote at Experimental Game Design Conference.
An overview of Actuator Digital's work for Sky Kelpie in creating a drone simulation game to teach practical skills.
How Actuator Digital supported XR Games with graphics optimization and technical QA for Hitman 3 VR Reloaded on Quest 3.
How Actuator Digital created 'On Point,' an accessible VR light gun shooter, managing every aspect of development from concept to seasonal updates.
Actuator's Flux pattern package. Fluxity provides the bare bones, ui agnostic framework in Unity.
How Actuator Digital created an interactive game for The Discovery Centre at Perth Children’s Hospital, balancing education and entertainment for young visitors.
We spoke to Steve, one of Actuator's developers, to gain an insight into the scoring system in our first game title, On Point
Debut title from Aussie developers takes players on a retro trip back to 90’s arcade shooters.
A collection of text and visuals to make it easier to write about Actuator and it's debut game 'On Point'.
How Actuator Digital collaborated with WantedHQ and leading creators to reinvent the Director Menu, empowering content creation in GTA5.
Actuator's Unity dependency injection framework package. Flume focuses on service injection and provides support for working with regular C# classes, MonoBehaviours, and ScriptableObjects.