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Tool Spotlight - Fluxity Part 3
In the Part 1, we looked at how we’re using Flux in Unity for games. In Part 2, we talked pros and cons.
Tool Spotlight - Fluxity Part 2
Actuator's Flux pattern package. Fluxity provides the bare bones, ui agnostic framework in Unity.
Tool Spotlight - Fluxity Part 1
Actuator's Flux pattern package. Fluxity provides the bare bones, ui agnostic framework in Unity.
How does the On Point scoring work? | Feature Spotlight
We spoke to Steve, one of Actuator's developers, to gain an insight into the scoring system in our first game title, On Point
VR shooter On Point announced, and the action is on point!
Debut title from Aussie developers takes players on a retro trip back to 90’s arcade shooters.
On Point Press Kit
A collection of text and visuals to make it easier to write about Actuator and it's debut game 'On Point'.
Tool Spotlight - Flume
Actuator's Unity dependency injection framework package. Flume focuses on service injection and provides support for working with regular C# classes, MonoBehaviours, and ScriptableObjects.
The Game Development Tips Every Indie Developer Needs To Know
Whether you're a newcomer to the game development scene or an experienced veteran, there are plenty of tips and tricks that will give you the competitive edge."
Is there a Games Industry in Brisbane?
The games industry in Brisbane, Australia is growing quickly, with new studios and developers popping up all the time. But what does this mean for the city's gaming scene?
Is It Worth Paying A Software Or Game Studio To Create My Game?
The process of game development is challenging, often requiring an army of artists and programmers to get the job done.
How can I choose the best software development company to meet my needs?
Often, when it comes to deciding who to work with on a project, we are left with so many choices, choosing one can be difficult.
Why your company is a technology company.
Modernisation is the practice of transitioning from legacy software functionalities to next-generation technologies.